I.G.I.-2: Covert Strike is a computer game developed by Innerloop Studios and released by Codemasters in 2003. The game is a stealth-based first person shooter. It is the sequel to Innerloop's Project I.G.I.: I'm Going In. The original, published by Eidos Interactive, offered only single-player play. Chris Ryan, a former Special Air Service operative best known for being the lone successful escapee of Bravo Two Zero, served as a consultant to the game.
The game's plot features a rogue Chinese General, "Wu Xing" as the primary antagonist. Xing orchestrates various events (such as armed robbery of advanced prototype technology from the Russian mafia) in order to get electromagnetic pulse (EMP) weaponry on a space rocket that he has launch control over.
The game was banned in China, because it "intentionally blackened China and the Chinese army's image
The box art is similar to the poster for GoldenEye.
The game's protagonist, David Jones
an agent working for the Institute for Geotactical Intelligence and former British SAS operator
as sent to the Carpathian mountains to recover a set of EMP chips stolen by a group of Russian mafia from a high-tech US facility. After HALO jumping and infiltrating the weather station in the mountains and retrieving one of the EMP chips, his mission director (Phillip White) commands him to go to retrieve the remaining EMP chips so that the IGI researchers can launch a full scale research on the chips to determine their real usage against the thieves. He then goes to the bridge and destroys it. Then in the production facility he gets half of the EMP chips. After this incident, he is betrayed by his pilot, Robert Quest and mission director, Phillip White as they take the EMP chips obtained by Jones. After a series of events, he eventually finds himself at the borders of Romania, where he is then forced to evade the incoming border patrols.
Meanwhile, his former pilot and mission director had escaped. The IGI was not able to detect their whereabouts after the incident, but spent enough efforts to get an important detail that Phillip White had made several weapons and military deals with Jach Priboi in Libya. Under Anya, his new mission director, he sets off to Libya and searches for the middle-aged Priboi, who had been locked up by the Libyan Intelligence as he was supplying weapons to the rebel forces.
After rescuing Priboi and escaping out of the Libyan prison, Priboi states that all the information which David needs is in a safe in his villa, which was at that time being used as a command center by the Libyan general, Major Zaleb Said. David decides to go to the villa to get the information. Surprisingly, after expunging much effort and going through many of gunfights, Priboi discovers that Major Said had taken his papers and he then vows angrily to take them back. He tells David to take control of the helicopter in his airbase not far away from the villa in order to confront Major Said. They get the helicopter without much conflict, and manage to gun Major Said down amidst the confusion and get the papers back.[6] Upon returning to his villa, Priboi tells David that the trade he made with David's former mission director was in a seaport in Egypt.
David sets off to the port without hesitation, and discovers that Robert Quest and Phillip White were actually cooperating with an unknown country to operate the chips. David kills his former pilot in the before mentioned seaport, and takes an ekranoplan to the unknown country and ventures off to the Spratly Islands near China
The game is divided into about 19 missions, and the story is presented in cutscenes, shown before and after every mission, with animated characters rendered in real-time and pre-recorded speech.
Missions have objectives that must be completed before the mission ends.
Straightforward approaches are not encouraged, with stealthy and covert movement giving the player a better rating, rank and chance of survival, with the highest attainable ranking entitled 'David Jones'.
Multiple paths exist for every mission, with the most obvious and daunting being a noisy gunfight, because in every mission Jones is outnumbered. Every mission presents an opportunity for large groups of enemies to be bypassed or sneaked past, undiscovered. Certain missions even require entire operations to be carried out undetected.
At the start of a new game, a difficulty level can be chosen, changing the number of bullets Jones takes before dying, the intelligence of the enemy and group AI, and the number of save-games available.
SYSTEM REQUIREMENTS | |
MINIMUM PC REQUIREMENTS | |
Windows 98/ME/2000/XP | |
MINIMUM | |
Pentium III or Athlon 700MHz Processor | |
128MB RAM | |
32MB 3D Accelerated Video Card | |
DirectX-compatible Sound Card | |
8X CD-ROM Drive | |
1.9GB Hard Disk Space | |
DirectX 8.1 | |
RECOMMENDED | |
Pentium 4 or Athlon 1.2GHz Processor | |
512MB RAM | |
64MB 3D Accelerated Video Card | |
DirectX-compatible Sound Card |
MULTIPLAYER SYSTEM REQUIREMENTS | |
MINIMUM | |
56Kbps Modem (Modem play) | |
DirectPlay Supported Network (LAN play) | |
RECOMMENDED | |
512Kbps Modem for Hosting |
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