Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.
While Jach Priboi is taken away in helicopter by Jones, the copter is shot down by Ekk. The Russians take Priboi, as well as Jones' equipment. Jones then has to clear the border and find his equipment. He then hijacks the train carrying Priboi and takes him in for interrogation. Learning about the involvement of Ekk, he sets off to catch her and find the nuclear weapon.
David Llewellyn Jones - Jones is an agent for I.G.I. (Institute for Geotactical Intelligence) and former British SAS operator. Players control him as the main character.
Rebecca Anya - Anya is the contact at headquarters who directs Jones via's radio. She appears in the final mission to defuse the bomb.
Jach Priboi - Soviet Arms Dealer
Josef Priboi - Jach's Nephew
Ekk - a Russian woman who intends to destroy Europe by nuclear warfare.
SYSTEM REQUIREMENTS | |
MINIMUM PC REQUIREMENTS | |
MINIMUM | |
300MHz Pentium II or equivalent | |
64MB RAM | |
DirectX 7.0a compliant 8MB VRAM 3D accelerated video card | |
DirectX 7.0a compliant sound card | |
DirectX 7.0a or higher | |
4X CD-ROM drive | |
500MB uncompressed hard drive space | |
Keyboard | |
Mouse | |
RECOMMENDED | |
AMD Athlon or Intel Pentium III processor | |
128MB RAM | |
3D accelerator with 16MB VRAM |
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