Tekken 4 is the fourth main installment in the Tekken series. It was developed and published by Namco. It was released as an arcade game in 2001 and on the PlayStation 2 in 2002. It is the first Tekken game to include walled stages and the only Tekken game to include a switch maneuver. The game has received generally positive reviews, getting an 81.35% from GameRankings and 79/100 at Metacritic.
Tekken 4 introduced significant new gameplay changes from the previous games in the series.
For the first time, it allowed players to maneuver around an arena interacting with walls and other obstacles for extra damage. These "environmental hazards" in turn allowed players to juggle opponents for consecutive combos and allowed the designers to implement a "switch maneuver", which let players escape from cornering and throw the tide in their favor. Also, the game engine had been tweaked to be more focused on the environment, causing the characters to move more slowly and fluidly than in Tekken Tag Tournament. Finally, the game introduced a brand new graphics system, that featured increased lighting, dynamic physics, and smoother surfaces.
Four characters have their own boss characters: Kazuya and Hwoarang face Jin, Lee faces Combot, and Heihachi faces Kazuya. In addition, Tekken 4 featured unusual costumes for the returning characters, and replaced the character Mokujin with a similar one, Combot.
Tekken 4 includes a beat 'em up minigame available from the outset called Tekken Force. Similar to the previous minigame found in Tekken 3, it presents the player with an over-the-shoulder perspective as they fight wave upon wave of Heihachi's Tekken Force through four stages, eventually facing Heihachi himself. The player can pick up health and power-ups while they fight waves of enemies. In the minigame it is discovered that the Tekken Force possesses different ranks in the organization, evident in different amounts of stamina, strength and skill.
Operating System: Microsoft Windows xp sp 3 win /win8
Processor: Pentium 4 2.2 GHz or equivalent
RAM: 1gB Required
Video Card: 256 MB VRAM with Pixel Shader 3.0 +Required
Hard Disk Space: 8GB free space
DirectX: 9.0c Required
Processor: Pentium 4 2.2 GHz or equivalent
RAM: 1gB Required
Video Card: 256 MB VRAM with Pixel Shader 3.0 +Required
Hard Disk Space: 8GB free space
DirectX: 9.0c Required
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